d########################################
Sichtbarkeits-Boundingbox
########################################

[VFDmaxmin]
-1.5
-7
-0.5
1.5
7
4.5

Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.


[tex_detail_factor]
0.5



########################################
Textur-Changes
########################################

[CTC]
Colorscheme
Texture/skin
0

[CTCTexture]
farbschema_tex1
skin1.bmp

[CTCTexture]
farbschema_tex3
roda.bmp



###################
Text-Texturen:
###################

IBIS:
0
[texttexture]
IBIS
IBIS-2_5x7
256
64
0
50
50
50

Thermometer
1
[texttexture]
cockpit_temperatur
LCD_7-Segment
256
128
0
215
0
8

IBIS:

2
[texttexture]
Matrix_Terminus
mobitec_N
100
64
0
224
112
32

ANNAX Linie klein:

3
[texttexture]
Matrix_Nr
mobitec_N
160
80
0
224
112
32

ANNAX Zielschild:

4
[texttexture]
Matrix_Terminus
mobitec_N
800
80
0
224
112
32


IBIS-Fahrplanlage Minuten

5
[texttexture]
IBIS_Delay_min
IBIS-2_8x11
64
64
0
224
112
32

IBIS-Fahrplanlage Zehntelminuten
6
[texttexture]
IBIS_Delay_sec
IBIS-2_5x7
16
16
0
50
50
50

IBIS-Fahrplanlage Zehntelminuten
7
[texttexture]
IBIS_Delay_state
IBIS-2_5x7
16
16
0
50
50
50

Wagennummer:

8
[texttexture]
number
Kennz_DtAlt
64
32
1
0
0
0

9
[texttexture]
Matrix_Terminus
mobitec_N
800
80
0
255
255
255


########################################
[LOD]
0.1
########################################
######################################## SANFONA
######################################## SANFONA
######################################## SANFONA
######################################## SANFONA



###############################################
Dummies für die Animation


[mesh]
sanfonaMEP\sanfonaMEP_ALTA4_apoio1.o3d

[newanim]
origin_trans
0
-3.86857
0.47647
anim_rot
articulation_0_beta
0.25

[newanim]
origin_trans
0
-3.86857
0.47647
origin_rot_y
-90
anim_rot
articulation_0_alpha
0.25

[mesh]
sanfonaMEP\sanfonaMEP_ALTA4_apoio2.o3d

[newanim]
origin_trans
0
-4.16288
0.47647
anim_rot
articulation_0_beta
0.50

[newanim]
origin_trans
0
-4.16288
0.47647
origin_rot_y
-90
anim_rot
articulation_0_alpha
0.50

[mesh]
sanfonaMEP\sanfonaMEP_ALTA4_apoio3.o3d

[newanim]
origin_trans
0
-4.44487
0.47647
anim_rot
articulation_0_beta
0.75

[newanim]
origin_trans
0
-4.44487
0.47647
origin_rot_y
-90
anim_rot
articulation_0_alpha
0.75

[mesh]
sanfonaMEP\sanfonaMEP_ALTA4_apoio4.o3d

[newanim]
origin_trans
0
-4.74277
0.47647
anim_rot
articulation_0_beta
1.00

[newanim]
origin_trans
0
-4.74277
0.47647
origin_rot_y
-90
anim_rot
articulation_0_alpha
1.00


**************************************
               SANFONA EXTERNA
**************************************

[mesh]
sanfonaMEP\sanfonaMEP_ALTA4_sanfona_ext.o3d

[illumination_interior]
-1
-1
-1
-1

[smoothskin]

[setbone]
Gelenk_xxx_SanfonaMEPBI_A
0

[setbone]
Gelenk_xxx_SanfonaMEPBI_B
1

[setbone]
Gelenk_xxx_SanfonaMEPBI_C
2

[setbone]
Gelenk_xxx_SanfonaMEPBI_D
3

**************************************
               SANFONA INTERNA
**************************************

[mesh]
sanfonaMEP\sanfonaMEP_ALTA4_sanfona_int.o3d

[illumination_interior]
0
1
2
3

[smoothskin]

[setbone]
Gelenk_xxx_SanfonaMEPBI_A
0

[setbone]
Gelenk_xxx_SanfonaMEPBI_B
1

[setbone]
Gelenk_xxx_SanfonaMEPBI_C
2

[setbone]
Gelenk_xxx_SanfonaMEPBI_D
3

######################################## FIM SANFONA
######################################## FIM SANFONA
######################################## FIM SANFONA
######################################## FIM SANFONA
[mesh]
sanfonaMEP\\sanfonaMEP_ALTA4_apoio_sanfona0106.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh]
1\apoio_piso.o3d

[illumination_interior]
-1
-1
-1
-1



[mesh]
1\bala_pro.o3d

[illumination_interior]
0
1
2
3

[mesh]
1\bala1.o3d

[illumination_interior]
0
1
2
3

[mesh]
1\bala2.o3d

[illumination_interior]
0
1
2
3


[mesh]
1\bala3.o3d

[illumination_interior]
0
1
2
3


[mesh]
1\bala4.o3d

[illumination_interior]
0
1
2
3


[mesh]
1\bala5.o3d

[illumination_interior]
0
1
2
3


[mesh]
1\bala6.o3d

[illumination_interior]
0
1
2
3


[mesh]
1\bala7.o3d

[illumination_interior]
0
1
2
3

[mesh]
1\banco_cobrador.o3d

[illumination_interior]
0
1
2
3


[mesh]
1\bancos1.o3d

[illumination_interior]
0
1
2
3

[mesh]
1\bancos2.o3d

[illumination_interior]
0
1
2
3

[mesh]
1\bancos3.o3d

[illumination_interior]
0
1
2
3

[mesh]
1\bancos4.o3d

[illumination_interior]
0
1
2
3

[mesh]
1\bancos5.o3d

[illumination_interior]
0
1
2
3

[mesh]
1\bancos6.o3d

[illumination_interior]
0
1
2
3
[mesh]
1\body1_1.o3d

[illumination_interior]
-1
-1
-1
-1


[matl_change]
vehiclelights128.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
vehiclelights128.bmp



[mesh]
1\body1_2.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh]
1\body1_3.o3d

[illumination_interior]
-1
-1
-1
-1


[matl_change]
vehiclelights128.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
vehiclelights128.bmp


[mesh]
1\bodyint.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh]
1\bodyint2.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh]
1\borrachaint.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh]
1\borracha1.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh]
1\borracha2.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh]
1\borracha3.o3d

[illumination_interior]
-0
-0
-0
-0

[mesh]
1\chassis1.o3d

[illumination_interior]
-0
-0
-0
-0

[mesh]
1\chassis2.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh]
1\corda.o3d

[illumination_interior]
0
1
2
3

[mesh]
1\interior.o3d

[illumination_interior]
0
1
2
3

[mesh]
1\letreiro.o3d

[illumination_interior]
0
1
2
3

[mesh]
1\luminariasF.o3d


[illumination_interior]
0
1
2
3


[matl_change]
vehiclelights128.bmp
0
lights_beleuchtung_oberdeck

[matl_item]

[matl_nightmap]
vehiclelights128.bmp

[mesh]
1\piso2.o3d

[illumination_interior]
0
1
2
3

[mesh]
1\piso1.o3d

[illumination_interior]
0
1
2
3



[mesh]
1\parachoques.o3d

[illumination_interior]
-1
-1
-1
-1

/////
reflexos
se seu PC for da XUXA, apague esses 3 meshs.
\\\\\\

[mesh]
1\interno_DD.o3d

[illumination_interior]
0
1
2
3

[mesh]
1\interno_DE.o3d

[illumination_interior]
0
1
2
3

[mesh]
1\retrovisor_central.o3d

[illumination_interior]
0
1
2
3

[mesh]
1\retrovisorD.o3d

[illumination_interior]
0
1
2
3

// a quem tem pc da XUXA apage até aqui..

[mesh]
1\retrovisorE.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh]
1722\painelmbbase.o3d

[illumination_interior]
0
1
2
3

[mesh]
1\painelvip.o3d

[illumination_interior]
0
1
2
3


[mesh]
1722\123.o3d

[illumination_interior]
0
1
2
3


[mesh]
1722\basepainel.o3d

[illumination_interior]
0
1
2
3

[matl_change]
painel.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
painelN.bmp




[mesh]
1722\Box.o3d

[illumination_interior]
0
1
2
3

[mesh]
1722\bs.o3d

[illumination_interior]
0
1
2
3


[mesh]
1722\Cylinder.o3d

[illumination_interior]
0
1
2
3



[mesh]
1722\ped.o3d

[illumination_interior]
0
1
2
3

[mesh]
1722\pedais.o3d

[illumination_interior]
0
1
2
3

[mesh]
1722\suporte.o3d

[illumination_interior]
0
1
2
3



[mesh]
1722\seta2.o3d

[illumination_interior]
0
1
2
3

[newanim]
origin_trans
-0.84331
4.68136
1.76687

origin_rot_x
-37
origin_rot_y
90
origin_rot_z
0

anim_rot
cockpit_blinkerhebel
15

[newanim]
origin_trans
-0.84331
4.68136
1.76687

origin_rot_x
-37
origin_rot_y
0
origin_rot_z
90

anim_rot
cockpit_fernlichthebel
10

[mesh]
1722\manete_base.o3d

[illumination_interior]
0
1
2
3


[mesh]
1722\manete.o3d

[illumination_interior]
0
1
2
3


[mouseevent]
parking_brake_mouse

[newanim]
origin_trans
-1.07246
4.82971
1.86061

origin_rot_z
0

anim_rot
bremse_feststell_sw
-65
delay
35
maxspeed
360



********
ponteiros
****************************************************************************************************

[mesh]
1722\KM.o3d

[illumination_interior]
0
1
2
3

------------------------------------------------

[matl_change]
painel.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
painelN.bmp

-------------------------

[newanim]
origin_trans
-0.81847
4.84160
1.83788

origin_rot_x
-30

origin_rot_y
90

origin_rot_z
0

anim_rot
cockpit_tachowinkel
0.88
delay
15

--------------------------------

[mesh]
1722\rpm.o3d

[illumination_interior]
0
1
2
3

------------------------------------------------

[matl_change]
painel.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
painelN.bmp

-------------------------

[newanim]
origin_trans
-0.66082
4.84231
1.83785

origin_rot_x
-30

origin_rot_y
90

origin_rot_z
0

anim_rot
cockpit_drehzahlwinkel
0.88
delay
15

******************************


[mesh]
1722\FUEL.o3d

[illumination_interior]
0
1
2
3

------------------------------------------------

[matl_change]
painel.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
painelN.bmp

-------------------------

[newanim]
origin_trans
-0.91595
4.80499
1.81312

origin_rot_x
-30

origin_rot_y
90

origin_rot_z
0

anim_rot
cockpit_tankuhr
0.35

****************************************************


[mesh]
1722\barometro.o3d

[illumination_interior]
0
1
2
3

------------------------------------------------

[matl_change]
painel.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
painelN.bmp

-------------------------

[newanim]
origin_trans
-0.92467
4.85340
1.84427



origin_rot_x
-30

origin_rot_y
90

origin_rot_z
0

anim_rot
bremse_p_tank02
0.00027

offset
-24

//**********************************************************************************
BOTOES
************************************************************************************
[mesh]
botoes\alerta.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
blinker_warn_toggle

[newanim]
origin_trans
0
4.73045
1.77167

origin_rot_x
70

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_taster_warnblinker
-18

[matl_change]
botoes.png
0
lights_warnblinkgeber

[matl_item]

[matl_nightmap]
botoesN.png

[mesh]
botoes\faalto.o3d

[illumination_interior]
0
1
2
3

[matl_change]
botoes.png
0
lights_stand

[matl_item]

[matl_lightmap]
botoesN.png

[mouseevent]
kw_fernlicht_toggle

[newanim]
origin_trans
0
4.85195
1.86705

origin_rot_x
70

origin_rot_y
0

origin_rot_z
0

anim_rot
lights_sw_fern
-18


[mesh]
botoes\lava_vidro.o3d

[illumination_interior]
0
1
2
3

[matl_change]
botoes.png
0
lights_stand

[matl_item]

[matl_lightmap]
botoesN.png

[mouseevent]
cp_wischer_wascher_button


[newanim]
origin_trans
0
4.73311
1.77307

origin_rot_x
70

origin_rot_y
0

origin_rot_z
0

anim_rot
cockpit_blinkerhebel
-18

[mesh]
botoes\limpa_intermitente.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
cp_wischer_schnell_toggle

[newanim]
origin_trans
0
4.73311
1.77307

origin_rot_x
70

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_wischer_schnell_sw
-18

[matl_change]
botoes.png
0
lights_stand

[matl_item]

[matl_nightmap]
botoesN.png


[mesh]
botoes\limpa_normal.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
kw_wipermode_up

[newanim]
origin_trans
0
4.73311
1.77307

origin_rot_x
70

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_wischer_einaus_sw
-18

[matl_change]
botoes.png
0
lights_stand

[matl_item]

[matl_nightmap]
botoesN.png

[mesh]
botoes\luz_parada.o3d

[illumination_interior]
0
1
2
3

[matl_change]
painel.bmp
0
haltewunschlampe

[matl_item]

[matl_nightmap]
painelN.bmp

[light_enh]
-0.25174
4.78498
1.81168
118
45
39
0.03
haltewunschlampe
2.0
0.01
5
0.05


[mesh]
botoes\luzmoto.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
cp_fahrerlicht_toggle

[newanim]
origin_trans
0
4.79223
1.82011

origin_rot_x
70

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_fahrerlicht_sw
-18

[matl_change]
botoes.png
0
lights_stand

[matl_item]

[matl_nightmap]
botoesN.png

---------------------------------

[mesh]
botoes\luzsalao.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
cp_licht_oberdeck_toggle

[newanim]
origin_trans
0
4.79223
1.82010

origin_rot_x
70

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_licht_oberdeck_sw
-18

[matl_change]
botoes.png
0
lights_stand

[matl_item]

[matl_nightmap]
botoesN.png

-------------------------------

[mesh]
botoes\luzsalao1.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
cp_licht_untenrechts_toggle

[newanim]
origin_trans
0
4.79223
1.82010

origin_rot_x
70

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_licht_untenrechts_sw
-18

[matl_change]
botoes.png
0
lights_stand

[matl_item]

[matl_nightmap]
botoesN.png


[mesh]
botoes\luzes.o3d

[illumination_interior]
0
1
2
3

[matl_change]
botoes.png
0
lights_stand

[matl_item]

[matl_lightmap]
botoesN.png

[mouseevent]
cp_schluessel_mov

[newanim]
origin_trans
0
4.85195
1.86705

origin_rot_x
70

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_schluessel_rot
-18


[mesh]
botoes\luz_qualquer.o3d

[illumination_interior]
0
1
2
3

[matl_change]
botoes.png
0
lights_stand

[matl_item]

[matl_nightmap]
botoesN.png

[mouseevent]
cp_licht_unterdeck_toggle

[newanim]
origin_trans
0
4.79223
1.82010

origin_rot_x
70

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_licht_unterdeck_sw
-18


[mesh]
painel\odo_1.o3d

[illumination_interior]
0
1
2
3

[matl_change]
painel.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
painelN.bmp

[newanim]
origin_trans
0
4.80110
1.80021

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_odometer_1
-36



###########################



[mesh]
painel\odo_2.o3d

[illumination_interior]
0
1
2
3

[matl_change]
painel.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
painelN.bmp

[newanim]
origin_trans
0
4.80110
1.80021

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_odometer_10
-36



############################



[mesh]
painel\odo_3.o3d

[illumination_interior]
0
1
2
3

[matl_change]
painel.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
painelN.bmp

[newanim]
origin_trans
0
4.80110
1.80021

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_odometer_100
-36



#######################



[mesh]
painel\odo_4.o3d

[illumination_interior]
0
1
2
3

[matl_change]
painel.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
painelN.bmp

[newanim]
origin_trans
0
4.80110
1.80021

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_odometer_1000
-36



#############



[mesh]
painel\odo_5.o3d

[illumination_interior]
0
1
2
3

[matl_change]
painel.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
painelN.bmp

[newanim]
origin_trans
0
4.80110
1.80021

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_odometer_10000
-36


########



[mesh]
painel\odo_6.o3d

[illumination_interior]
0
1
2
3


[matl_change]
painel.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
painelN.bmp

[newanim]
origin_trans
0
4.80110
1.80021

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_odometer_100000
-36



############



[mesh]
painel\odo_7.o3d

[illumination_interior]
0
1
2
3

[matl_change]
painel.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
painelN.bmp


[mesh]
1722\cambio.o3d

[illumination_interior]
0
1
2
3

[mesh]
botoes\bsbota.o3d

[illumination_interior]
0
1
2
3

[mesh]
botoes/bot_pt1.o3d

[viewpoint]
3

[mouseevent]
bus_doorfront0

[newanim]
origin_trans
0
4.39052
1.58695

origin_rot_x
90

origin_rot_y
90

origin_rot_z
0

anim_rot
cockpit_tuertaster1
-1.0

-------------------------------------

[mesh]
botoes/bot_pt2.o3d

[viewpoint]
3

[mouseevent]
bus_doorfront1

[newanim]
origin_trans
0
4.32420
1.58695


origin_rot_x
90

origin_rot_y
90

origin_rot_z
0

anim_rot
cockpit_tuertaster2
-1.0

[mesh]
botoes/bot_pt3.o3d

[viewpoint]
3

[mouseevent]
bus_doorfront2

[newanim]
origin_trans
0
4.24912
1.58695

origin_rot_x
90

origin_rot_y
90

origin_rot_z
0

anim_rot
cockpit_tuertaster3
-1.0

-------------------------------------

[mesh]
botoes/bot_pt4.o3d

[viewpoint]
3

[mouseevent]
bus_doorfront3

[newanim]
origin_trans
0
4.18214
1.58695


origin_rot_x
90

origin_rot_y
90

origin_rot_z
0

anim_rot
cockpit_tuertaster4
-1.0


////////////////////
istrumentos-painel
\\\\\\\\\\\\\\\\\\\
[mesh]
1722\light_stands.o3d

[illumination_interior]
0
1
2
3

[matl_change]
painel.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
painelN.bmp

[mesh]
1722\bateria.o3d

[illumination_interior]
0
1
2
3

[matl_change]
painel.bmp
0
cockpit_light_batterie

[matl_item]

[matl_nightmap]
painelN.bmp


[mesh]
1722\farol_alto.o3d

[illumination_interior]
0
1
2
3

[matl_change]
painel.bmp
0
lights_fern

[matl_item]

[matl_nightmap]
painelN.bmp

[mesh]
1722\freio_mao.o3d

[illumination_interior]
0
1
2
3

[matl_change]
painel.bmp
0
cockpit_light_feststellbremse

[matl_item]

[matl_nightmap]
painelN.bmp

[mesh]
1722\ligar.o3d

[illumination_interior]
0
1
2
3

[matl_change]
painel.bmp
0
cockpit_light_batterie

[matl_item]

[matl_nightmap]
painelN.bmp


[mesh]
1722\seta.o3d

[illumination_interior]
0
1
2
3

[matl_change]
painel.bmp
0
lights_blinker_R

[matl_item]

[matl_nightmap]
painelN.bmp

[mesh]
1722\seta.o3d

[illumination_interior]
0
1
2
3

[matl_change]
painel.bmp
0
lights_blinkgeber

[matl_item]

[matl_nightmap]
painelN.bmp


[mesh]
1722/volantenovoMB.o3d


[visible]
cp_lenkrad_visible
1

[newanim]
origin_trans
-0.73839
4.62846
1.84

origin_rot_x
-37

origin_rot_y
90

origin_rot_z
0

anim_rot
Axle_Steering_0_L
900

//////////
VIDRO
\\\\\\\\\

[mesh]
1/parabrisa.o3d

[illumination_interior]
0
1
2
3

[matl_envmap]
envmap_unscharf.bmp
0.005
[matl]
Fenster_dark.tga
0
[matl_envmap]
envmap.bmp
0.05
[viewpoint]
3
[matl_envmap]
envmap.bmp
0.5
[matl_alpha]
2
[alphascale]
Envir_Brightness
[matl_noZwrite]


vidro:

[mesh]
1/vidro.o3d
[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
Refl.jpg
0.4

[matl_noZcheck]
[matl_noZwrite]

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
Refl.jpg
0.4

[matl_noZcheck]
[matl_noZwrite]

////RODAS

[mesh]
1\rodas\rodaDD.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.21612
3.04794
0.50208
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105
Bei Achsanimationen wird die Variable in rad übergeben.

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1

Es folgt die Lenkung:
[newanim]

origin_trans
1.21612
3.04794
0.50208

origin_rot_y
90
anim_rot
Axle_Steering_0_R
45.295779513082320876798154814105


[mesh]
1\rodas\rodaDE.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
-1.21612
3.04794
0.50208
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105
Bei Achsanimationen wird die Variable in rad übergeben.

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1

Es folgt die Lenkung:
[newanim]

origin_trans
-1.21612
3.04794
0.50208

origin_rot_y
90
anim_rot
Axle_Steering_0_L
45.295779513082320876798154814105



//////////
rodas traseiras
/////////


[mesh]
1\rodas\rodaTD.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.03873
-2.68465
0.50242

anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1


--------
[mesh]
1\rodas\rodaTE.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
-1.03873
-2.68465
0.50242

anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1

//////////
PORTAS
\\\\\\\\\\

----------------------------



[mesh]
1\portas\portaD1.o3d

[illumination_interior]
0
1
2
3

[matl_envmap]
envmap_unscharf.bmp
0.005
[matl]
Fenster_dark.tga
0
[matl_envmap]
envmap.bmp
0.05
[viewpoint]
0
[matl_envmap]
envmap.bmp
0.5
[matl_alpha]
2
[alphascale]
Envir_Brightness
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------

[newanim]
origin_trans
1.13313
4.88
0

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
door_0
-90

[newanim]
anim_trans
door_0
-0.15
origin_rot_x
90
----------------------------------------­--------------



[mesh]
1\portas\portaD2.o3d

[illumination_interior]
0
1
2
3

[matl_envmap]
envmap_unscharf.bmp
0.005
[matl]
Fenster_dark.tga
0
[matl_envmap]
envmap.bmp
0.05
[viewpoint]
0
[matl_envmap]
envmap.bmp
0.5
[matl_alpha]
2
[alphascale]
Envir_Brightness
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------

[newanim]
origin_trans
1.13313
4.02
0

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
door_0
90

[newanim]
anim_trans
door_0
-0.15
origin_rot_x
90
----------------------------------------­-
[mesh]
1\portas\portaT1.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
Refl.jpg
0.4

[matl_noZcheck]
[matl_noZwrite]


[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]


---------------------------------------
[newanim]
origin_trans
1.09067
0.53
0

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
door_1
-90

[newanim]
anim_trans
door_1
-0.25
origin_rot_x
90
----------------------------

[mesh]
1\portas\portaT2.o3d

[illumination_interior]
0
1
2
3

[matl]
Fenster_dark.tga
0

[matl_alpha]
2

[matl_envmap]
Refl.jpg
0.4

[matl_noZcheck]
[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
----------------------------
[newanim]
origin_trans
1.09067
-0.59
0
origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_rot
door_1
90

[newanim]
anim_trans
door_1
-0.25
origin_rot_x
90

/////////////
Luzes externas:
\\\\\\\\\\\\\


[mesh]
led\LED.o3d

[illumination_interior]
-1
-1
-1
-1




[mesh]
led\LED_farol_alto.o3d

[illumination_interior]
-1
-1
-1
-1


[matl_change]
vehiclelights128.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
vehiclelights128.bmp

[mesh]
led\LED_farol_baixo.o3d

[illumination_interior]
-1
-1
-1
-1


[matl_change]
vehiclelights128.bmp
0
lights_fern

[matl_item]

[matl_nightmap]
vehiclelights128.bmp

[mesh]
led\LED_lanterna.o3d

[illumination_interior]
-1
-1
-1
-1


[matl_change]
vehiclelights128.bmp
0
lights_fern

[matl_item]

[matl_nightmap]
vehiclelights128.bmp

[mesh]
led\LED_lateral.o3d

[illumination_interior]
-1
-1
-1
-1


[matl_change]
vehiclelights128.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
vehiclelights128.bmp


[mesh]
led\LED_farol_alto1.o3d

[illumination_interior]
-1
-1
-1
-1


[matl_change]
vehiclelights128.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
vehiclelights128.bmp

[mesh]
led\LED_farol_baixo1.o3d

[illumination_interior]
-1
-1
-1
-1


[matl_change]
vehiclelights128.bmp
0
lights_fern

[matl_item]

[matl_nightmap]
vehiclelights128.bmp

[mesh]
led\LED_lanterna1.o3d

[illumination_interior]
-1
-1
-1
-1


[matl_change]
vehiclelights128.bmp
0
lights_fern

[matl_item]

[matl_nightmap]
vehiclelights128.bmp

[mesh]
led\LED_lateral1.o3d

[illumination_interior]
-1
-1
-1
-1


[matl_change]
vehiclelights128.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
vehiclelights128.bmp


[mesh]
led\LED_lateral2.o3d

[illumination_interior]
-1
-1
-1
-1


[matl_change]
vehiclelights128.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
vehiclelights128.bmp


[mesh]
led\LED_lateral3.o3d

[illumination_interior]
-1
-1
-1
-1


[matl_change]
vehiclelights128.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
vehiclelights128.bmp

[mesh]
led\LED_farol_setaD.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
skin1.bmp
0
lights_blinker_r

[matl_item]

[matl_nightmap]
seta.bmp



[mesh]
led\LED_farol_setaE.o3d

[illumination_interior]
-1
-1
-1
-1


[matl_change]
skin1.bmp
0
lights_blinker_l

[matl_item]

[matl_nightmap]
seta.bmp


[mesh]
led\LED_seta_lateralD.o3d

[illumination_interior]
-1
-1
-1
-1


[matl_change]
vehiclelights128.bmp
0
lights_blinker_r

[matl_item]

[matl_nightmap]
vehiclelights128.bmp


[mesh]
led\LED_seta_lateralE.o3d

[illumination_interior]
-1
-1
-1
-1


[matl_change]
vehiclelights128.bmp
0
lights_blinker_l

[matl_item]

[matl_nightmap]
vehiclelights128.bmp


////
Matrix
\\\\\

[mesh]
1\letreiroLT.o3d

[matl]
Matrix_Z.bmp
0

[useTextTexture]
4

[matl_alpha]
1

[matl_lightmap]
Matrix_Lin_M_LM.bmp
lights_stand


[mesh]
1\letreiroNR.o3d

[matl]
Matrix_L.bmp
0

[useTextTexture]
3

[matl_alpha]
2

[matl_lightmap]
Matrix_Lin_L_LM.bmp
lights_stand

[mesh]
1\letreiro_aux.o3d

[matl]
Matrix_Z.bmp
0

[useTextTexture]
4

[matl_alpha]
1

[matl_lightmap]
Matrix_Lin_M_LM.bmp
lights_stand


Luzes Externas
########################################
Erzeugt Scheinwerfer. Es können mehrere erstellt werden, jedoch kann stets nur einer
	zum Einsatz kommen. Welcher das ist, wird mit der Variable "Spot_Select" eingestellt.
	Ist diese negativ, wird kein Scheinwerfer aktiviert.

	Angaben:
		pos_x,
		pos_y,
		pos_z,
		dir_x,
		dir_y,
		dir_z,
		R,
		G,
		B,
		Range,
		InnerCone (Spot) [°], 
		OuterCone (Falloff) [°]



FEIXOS DE LUZ:

[spotlight]
-1.0
6.45
0.75
0
1
-0.3
233
233
255
600
30
70

[spotlight]
1.0
6.45
0.75
0
1
-0.3
233
233
255
600
30
70

Abblendlicht:

[spotlight]
1.10
6.45
0.75
0
1
-0.3
255
255
233
400
30
70

[spotlight]
-1.10
6.45
0.75
0
1
-0.3
255
255
233
400
30
70

	[light_enh_2]
	pos_x
	pos_y
	pos_z			position
	dir_x
	dir_y
	dir_z			direction
	up_x
	up_y
	up_z			vector pointing up (if rotating = 2) or rotation axis (if rotating = 1)
	omni			0 = directional light, 1 = omnidirectional light
	rotating		0 = light effect will be directed to dir vector, 1 = light will rotate to user (around UP axis),
				2 = light will rotate to user (around all axis)
	r			color
	g			color
	b			color
	size			meters
	conesize_inner_angle	degree, angle of inner cone (full brightness)
	conesize_outer_angle	degree, angle of outer cone (beginning of visibility)
	fading_variable		0 = dark, 1 = normal, 2 = double, 0.5 = half brightness, if invalid, 1 will be constantly used
	factor			factor multiplied
	z-offset		offset of spot from position to user (if the light would
					be inside of a solid object, you can make it visible
					with this parameter; just set it e.g. two times of the
					radius of the solid object.
	parameters		0 = none
				+ 1 = star
				+ 2 = no fog effect
				+ 4 = only effects
	cone			light will create cone effect (depends on fog and environmental brightness and only if it is no omnidirectional light)
	timeconst		time constant. It controls how much time the light will need to reach 63% of the illumination intensity
				(or 27% in case of switch off)
	bitmap			effect texture (if "" then standard texture will be used)
	
enhanced light effect, only omnidirectional: (same as above, but with omni = 1 and rotating = 2 and dir and up vector only zeros)



LUZES INTERNAS
Interiorlights:

0. Licht
[interiorlight]
lights_fahrerlicht
1
205
200
175
1.10
4.15
2.58

1. Licht
[interiorlight]
lights_beleuchtung_oberdeck
1
205
200
175
0.0
2.0
3.00


2. Licht
[interiorlight]
lights_beleuchtung_untenrechts
1
205
200
175
0.0
-2.0
3.00


Limpadores
***********************************************************
###########################################################

[mesh]
ll/palhetaLD.o3d

[newanim]
origin_trans
0.11096
5.40212
1.96246

origin_rot_x
0
origin_rot_y
0
origin_rot_z
-2

anim_rot
wiperpos
2.6

[newanim]
origin_trans
0.11096
5.40212
1.96246

origin_rot_x
0
origin_rot_y
0
origin_rot_z
102

anim_rot
wiperpos
90

[newanim]
origin_trans
0.47668
5.39889
2.61917

origin_rot_x
0
origin_rot_y
0
origin_rot_z
102

anim_rot
wiperpos
-90

[newanim]
origin_trans
0.47668
5.39889
2.61917


origin_rot_x
0
origin_rot_y
0
origin_rot_z
-3

anim_rot
wiperpos
-1

###################################

[mesh]
ll/braco1LD.o3d

[newanim]
origin_trans
0.47668
5.39889
2.61917
origin_rot_x
0
origin_rot_y
0
origin_rot_z
102

anim_rot
wiperpos
-90

[newanim]
origin_trans
0.47668
5.39889
2.61917

origin_rot_x
0
origin_rot_y
0
origin_rot_z
3

anim_rot
wiperpos
-1

##################################

[mesh]
ll/braco2LD.o3d

[newanim]
origin_trans
0.54275
5.37399
2.62261

origin_rot_x
0
origin_rot_y
0
origin_rot_z
102

anim_rot
wiperpos
-90

[newanim]
origin_trans
0.54275
5.37399
2.62261

origin_rot_x
0
origin_rot_y
0
origin_rot_z
3

anim_rot
wiperpos
-1

###################################



###################################

[mesh]
ll/palhetaLE.o3d


[newanim]
origin_trans
-0.11096
5.40212
1.96246


origin_rot_x
0
origin_rot_y
0
origin_rot_z
-2

anim_rot
wiperpos
2.6

[newanim]
origin_trans
-0.11096
5.40212
1.96246


origin_rot_x
0
origin_rot_y
0
origin_rot_z
80

anim_rot
wiperpos
-80

[newanim]
origin_trans
-0.47668
5.39889
2.61917



origin_rot_x
0
origin_rot_y
0
origin_rot_z
80

anim_rot
wiperpos
80

[newanim]
origin_trans
-0.47668
5.39889
2.61917



origin_rot_x
0
origin_rot_y
0
origin_rot_z
-3

anim_rot
wiperpos
1

##################################

###################################

[mesh]
ll/braco1LE.o3d

[newanim]
origin_trans
-0.47668
5.39889
2.61917

origin_rot_x
0
origin_rot_y
0
origin_rot_z
80

anim_rot
wiperpos
80

[newanim]
origin_trans
-0.47668
5.39889
2.61917

origin_rot_x
0
origin_rot_y
0
origin_rot_z
3

anim_rot
wiperpos
-1

###################################

[mesh]
ll/braco2LE.o3d


[newanim]
origin_trans
-0.54275
5.37399
2.62261
origin_rot_x
0
origin_rot_y
0
origin_rot_z
80

anim_rot
wiperpos
80

[newanim]
origin_trans
-0.54275
5.37399
2.62261
origin_rot_x
0
origin_rot_y
0
origin_rot_z
-3

anim_rot
wiperpos
-1

/////////////////
VIDROS CHUVA
\\\\\\\\\\\\\\\\\\

[mesh]
ll\vidroc.o3d

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[mesh]
ll\parabrisa.o3d

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

------------------------------------------------------------------

[mesh]
ll\recorteD.o3d

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]

regen.tga

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness

[matl_noZwrite]


[mesh]
ll\recorteE.o3d

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]

regen.tga

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness

[matl_noZwrite]

##############################################
IBIS
##############################################

[mesh]
ibis/display.o3d

[illumination_interior]
0
1
2
3

[matl_change]
ibis_d.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
ibis_n.bmp


[mesh]
ibis/corpo.o3d

[illumination_interior]
0
1
2
3

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp


[mesh]
ibis/linha.o3d

[mouseevent]
IBIS_setmode_linie_kurs

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp


[mesh]
ibis/rota.o3d


[mouseevent]
IBIS_setmode_route

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp


[mesh]
ibis/destino.o3d


[mouseevent]
IBIS_setmode_ziel

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp

-----------------------

[mesh]
ibis/1.o3d

[mouseevent]
IBIS_1

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp



[mesh]
ibis/2.o3d


[mouseevent]
IBIS_2

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp



[mesh]
ibis/3.o3d


[mouseevent]
IBIS_3

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp



[mesh]
ibis/4.o3d

[mouseevent]
IBIS_4

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp


[mesh]
ibis/5.o3d

[mouseevent]
IBIS_5

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp



[mesh]
ibis/cancela.o3d

[mouseevent]
IBIS_Loeschen

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp


[mesh]
ibis/6.o3d

[mouseevent]
IBIS_6

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp



[mesh]
ibis/7.o3d

[mouseevent]
IBIS_7

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp



[mesh]
ibis/8.o3d

[mouseevent]
IBIS_8

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp



[mesh]
ibis/9.o3d

[mouseevent]
IBIS_9

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp



[mesh]
ibis/0.o3d

[mouseevent]
IBIS_0

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp



[mesh]
ibis/enter.o3d

[mouseevent]
IBIS_eingabe

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp



[mesh]
ibis/semfuncao.o3d

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp


[mesh]
ibis/proximalinha.o3d

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp


[mesh]
ibis/linhaanterior.o3d

[matl_change]
IBIS.bmp
0
elec_busbar_main

[matl_item]

[matl_nightmap]
IBISN.bmp



-----------------------------

[mesh]
ibis/display.o3d

[matl]
ibis_d.bmp
0

[useTextTexture]
0

[matl_alpha]
2


**************************************
Tabela
***************************************

[mesh]
1\tabela.o3d

[illumination_interior]
0
1
2
3

[matl]
Schedule.bmp
0

[matl_freetex]
Schedule.bmp
file_schedule

[visible]
schedule_active
1
